Monday, April 29, 2013

Magic The Gathering Dragon's Maze - Gruul War Chant


Magic The Gathering Dragon's Maze - Gruul War Chant - #75/166 
Enchantment

Each attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures. 

"We are the heart of the wild, the fire in its eyes, and the howl in its throat. Come, join the battle to which you were born." —Kroshkar, Gruul shaman 

Illustrator: Dave Kendall
Source: WOTC

Friday, April 26, 2013

Magic The Gathering Dragon's Maze Spoiler - Gleam of Battle


Magic The Gathering Dragon's Maze - Gleam of Battle - Uncommon - #73/166 
Enchantment 

Whenever a creature you control attacks, put a +1/+1 counter on it. 

Every soldier returns from battle changed: by hardship, by blood, by a glimpse of glory. 

Illustrator: Raymond Swanland 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Flux Charger


Magic The Gathering Dragon's Maze - Flux Charger - Uncommon - #71/166 
Creature - Weird 

Flying 
Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn. 

One part mizzium, two parts elemental energy, eleven parts danger. 

Illustrator: William Murai 
Source: WOTC

Thursday, April 25, 2013

Magic The Gathering Dragon's Maze Simic Domination Card List


Magic The Gathering Dragon's Maze Simic Domination Card List 

10 Forest 
12 Island 
4 Simic Guildgate 
_____________________ 
26 lands 

1 Archweaver 
2 Battering Krasis 
2 Beetleform Mage 
3 Centaur Courser 
2 Cloudfin Raptor 
1 Crocanura 
1 Crowned Ceratok 
2 Elusive Krasis 
1 Gyre Sage 
1 Murmuring Phantasm 
2 Opal Lake Gatekeepers 
1 Sapphire Drake 
2 Species Gorger 
1 Vorel of the Hull Clade 
______________________ 
22 creatures 

2 Bred for the Hunt 
1 Give // Take 
1 Hindervines 
1 Krasis Incubation 
2 Mutant’s Prey 
1 Phytoburst 
2 Runner’s Bane 
2 Simic Cluestone 
_______________________ 
12 other spells

Magic The Gathering Dragon's Maze Gruul Siege Card List


Magic The Gathering Dragon's Maze Rakdos Revelry Card List 

12 Forest 
4 Gruul Guildgate 
10 Mountain 
______________________ 
26 lands 

2 Cobblebrute 
2 Feral Animist 
1 Ghor-Clan Rampager 
2 Kraul Warrior 
1 Ripscale Predator 
3 Rubblebelt Maaka 
2 Ruination Wurm 
1 Ruric Thar, the Unbowed 
2 Saruli Gatekeepers 
1 Skarrg Goliath 
1 Slaughterhorn 
2 Viashino Shanktail 
3 Zhur-Taa Druid 
1 Zhur-Taa Swine 
_______________________ 
24 creatures 

1 Armed // Dangerous 
2 Ground Assault 
2 Gruul Cluestone 
2 Gruul War Chant 
1 Pit Fight 
1 Predator’s Rapport 
1 Volcanic Geyser 
________________________ 
10 other spells

Magic The Gathering Dragon's Maze Rakdos Revelry Card List

 Magic The Gathering Dragon's Maze Rakdos Revelry Card List

10 Mountain 
4 Rakdos Guildgate 
12 Swamp 
_______________________ 
26 lands 

1 Bloodfray Giant 
2 Carnage Gladiator 
1 Exava, Rakdos Blood Witch 
1 Grim Roustabout 
3 Gutter Skulk 
2 Guttersnipe 
2 Minotaur Aggressor 
2 Rakdos Drake 
3 Riot Piker 
2 Slum Reaper 
2 Smelt-Ward Gatekeepers 
2 Spawn of Rix Maadi 
2 Spike Jester 
________________________ 
25 creatures 

1 Awe for the Guilds 
1 Havoc Festival 
2 Morgue Burst 
1 Punish the Enemy 
2 Rakdos Cluestone 
1 Sinister Possession 
1 Toil // Trouble 
_________________________ 
9 other spells

Magic The Gathering Dragon's Maze Orzhov Power Card List


Magic The Gathering Dragon's Maze Orzhov Power Card List 

4 Orzhov Guildgate 
11 Plains 
12 Swamp 
________________________ 
27 lands 

3 Bane Alley Blackguard 
1 Basilica Guards 
2 Basilica Screecher 
1 Bazaar Krovod 
1 Crypt Ghast 
2 Dark Revenant 
1 Kingpin's Pet 
2 Maw of the Obzedat 
2 Sin Collector 
1 Smog Elemental 
2 Steeple Roc 
1 Teysa, Envoy of Ghosts 
2 Tithe Drinker 
2 Ubul Sar Gatekeepers 
________________________ 
23 creatures 

1 Assassin's Strike 
1 Crypt Incursion 
1 Dying Wish 
2 Fatal Fumes 
1 Gift of Orzhova 
2 Orzhov Cluestone 
1 Profit // Loss 
1 Riot Control 
________________________ 
10 other spells

Magic The Gathering Dragon's Maze Azorius Authority Deck List


Magic The Gathering Dragon's Maze Azorius Authority Deck List

4 Azorius Guildgate 
10 Island 
12 Plains 
______________________ 
26 lands 

2 Ascended Lawmage 
2 Azorius Arrester 
1 Azorius Justiciar 
2 Haazda Snare Squad 
2 Jelenn Sphinx 
1 Lavinia of the Tenth 
1 Lyev Skyknight 
3 Silvercoat Lion 
1 Soulsworn Spirit 
2 Stealer of Secrets 
2 Sunspire Gatekeepers 
3 Wind Drake 
______________________ 
22 creatures 

1 Arrest 
2 Avenging Arrow 
2 Azorius Cluestone 
2 Lyev Decree 
1 Martial Law 
1 Protect // Serve 
1 Restore the Peace 
2 Righteous Charge 
_______________________ 
12 other spells

Magic The Gathering Dragon's Maze Spoiler - Drown in Filth


Magic The Gathering Dragon's Maze - Drown in Filth - Common - #67/166 
Sorcery 

Choose target creature. Put the top four cards of your library into your graveyard, then that creatures gets -1/-1 until end of turn for each land card in your graveyard. 

The rot farmer's first rite of passage is to craft a pair of work stilts. 

Illustrator: Seb McKinnon 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Dragonshift


Magic The Gathering Dragon's Maze - Dragonshift - Rare - #66/166 
Instant 

Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying. 

Overload 3{U}{U}{R}{R} (You may cast this spell for its overload cost.  If you do, change its text by replacing all instances of "target" with "each.")

Illustrator: Svetlin Velinov 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Skylasher


Magic The Gathering Dragon's Maze - Skylasher - Rare - #49/166 
Creature - Insect 

Flash 
Skylasher can't be countered. 
Reach, protection from blue 

"It preys on those who would spy on our lands, so we never prey on it." —Kroshkar, Gruul shaman 

Illustrator: Dan Scott 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Feral Animist


Magic The Gathering Dragon's Maze - Feral Animist - Uncommon - #70/166 
Creature - Goblin Shaman 

3: Feral Animist gets +X/+0 until end of turn, where X is its power. 

"Channeling the rage of the beast is the easy part. Explaining why you woke up with no memory in a pile of mangled lawmages—that's trickier." 

Illustrator: Dave Kendall 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Sinister Possession


Magic The Gathering Dragon's Maze - Sinister Possession - Common - #29/166 
Enchantment - Aura 

Enchant creature 
Whenever enchanted creature attacks or blocks, it's controller loses 2 life. 

"You caught something on a cold night's stroll? No, I'd say something caught you." —Mezim Magrah, civic healer 

Illustrator: Anthony Palumbo 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Weapon Surge


Magic The Gathering Dragon's Maze - Weapon Surge - Common - #40/166
Instant 

Target creature you control gets +1/+0 and gains first strike until end of turn. 

Overload 1{R} (You may cast this spell for its overload cost.  If you do, change its text by replacing all instances of "target" with "each.")

Illustrator: Jason Felix 
Source: WOTC

Yugioh Battle Pack 2: War of the Giants - Release Date 6/2013


Yugioh Battle Pack 2: War of the Giants - Release Date 6/2013

Magic The Gathering Dragon's Maze Spoiler - Rubblebelt Maaka


Magic The Gathering Dragon's Maze - Rubblebelt Maaka - Common - #38/166 
Creature - Cat 

Bloodrush — {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn. 

"The maaka remain loyal to us in this time of strife. We don't even have to feed them - our enemies do." —Nedja, Gruul shaman 

Illustrator: Eric Volhagen 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Riot Piker


Magic The Gathering Dragon's Maze - Riot Piker - Common - #37/166 
Creature - Goblin Berserker 

First strike 
Riot Piker attacks each turn if able. 

He doesn't care whether he's rioting about trade riots or just having a drunken brawl. He wakes up every morning eager to smash some heads. 

Illustrator: Christopher Mueller 
Source: WOTC

Pokemon Black & White Plasma Freeze - Raticate


Pokemon Black & White Plasma Freeze - Raticate - #88/116

Magic The Gathering Dragon's Maze Spoiler - Carnage Gladiator


Magic The Gathering Dragon's Maze - Carnage Gladiator - Uncommon - #61/166 
Creature - Skeleton Warrior 

Whenever a creature blocks, that creature's controller loses 1 life. 

1{B}{R}: Renegerate Carnage Gladiator. 

Not the foulest or bloodiest act at Rix Maadi by a stretch. 

Illustrator: Ryan Barger 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Bronzebeak Moa


Magic The Gathering Dragon's Maze - Bronzebeak Moa - Uncommon - #60/166 
Creature - Bird 

Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn. 

They fight for their home with more loyalty than any conscripts. 

Illustrator: James Ryman 
Source: WOTC

Pokemon Black & White Plasma Freeze Spoiler - Tornadus-EX (Full Art)


Pokemon Black & White Plasma Freeze - Tornadus-EX (Full Art) - #114/116

Magic The Gathering Dragon's Maze Spoiler - Blaze Commando


Magic The Gathering Dragon's Maze - Blaze Commando - Uncommon - #56/166 
Creature - Minotaur Soldier 

Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield. 

A true Boros commando only calls for reinforcements so they can clean up the mess. 

Illustrator: James Ryman 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Beetleform Mage


Magic The Gathering Dragon's Maze - Beetleform Mage - Common - #54/166
Creature - Human Insect Wizard 

 {G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn. 

"When the Simic say to take command of your life, we don't mean just your career." —Vorel of the Hull Clade 

Illustrator: Marco Nelor 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Ascended Lawmage


Magic The Gathering Dragon's Maze - Ascended Lawmage - Uncommon - #53/166 
Creature - Vedalken Wizard 

Flying, hexproof 

A lawmage's runic script is an act of governance given form: legislation written directly onto the air itself. 

Illustrator: Ryan Yee 
Source: WOTC

Wednesday, April 24, 2013

Magic The Gathering Dragon's Maze Spoiler - Phytoburst


Magic The Gathering Dragon's Maze - Phytoburst - Common - #46/166
Sorcery 

Target creature gets +5/+5 until end of turn. 

Phytohydras are banned as houseplant in many residential spires. If left unfed, they find their own exit-usually at the cost of extensive property damage. 

Illustrator: Izzy 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Mutant's Prey


Magic The Gathering Dragon's Maze - Mutant's Prey - Common - #45/166 
Instant 

Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Every street corner is a hunting ground, every citizen potential prey. 

Illustrator: Ryan Burger 
Source: WOTC

Yugioh Lord of the Tachyon Galaxy Booster - Release Date 5/17/2013


Yugioh Lord of the Tachyon Galaxy Booster - Release Date 5/17/2013

Magic The Gathering Dragon's Maze Spoiler - Mending Touch


Magic The Gathering Dragon's Maze - Mending Touch - Common - #44/166 
Instant 

Regenerate target creature. 

"The gift of life must be freely given. Anything less would diminish us all." —Arin, Selesnya healer 

Illustrator: Karla Ortiz 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Kraul Warrior


Magic The Gathering Dragon's Maze - Kraul Warrior - Common - #42/166 
Creature - Insect Warrior 

5{G}: Kraul Warrior gets +3/+3 until end of turn. 

The insectile kraul lurk in the tunnels below street level. Many are loyal to the Golgari Swarm, but others follow their own esoteric caste system. 

Illustrator:  David Rapoza 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Armored Wolf Rider



Magic The Gathering Dragon's Maze - Armored Wolf Rider - Common - #52/166 
Creature - Elf Knight 

Wolf-riders of Selesnya apprentice from a young age. Each rider raises a wolf pup from birth to serve as a mount, hoping that one day the two will share the honor of guarding the Great Conclave. 

Illustrator: Matt Stewart 
Source: WOTC

Pokemon Black & White Plasma Freeze Spoiler - Ghetsis


Pokemon Black & White Plasma Freeze - Ghetsis (Trainer: Supporter) - #115/116

Magic The Gathering Dragon's Maze Spoiler - Clear a Path


Magic The Gathering Dragon's Maze - Clear a Path - Common - #32/166 
Sorcery 

Destroy target creature with defender. 

"Why do guards always look surprised when we bash them?" asked Ruric. "I think they expect a bribe," said Thar. 

Illustrator: Karl Kopinski 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Battering Krasis


Magic The Gathering Dragon's Maze - Battering Krasis - Common - #41/166 
Creature - Fish Beast 

Trample 
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 

Illustrator: Jack Wang 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Trait Doctor


Magic The Gathering Dragon's Maze - Trait Doctor - Rare - #18/166 
Sorcery 

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. 

Cipher  (Then you may exile this spell card encoded on a creature you control.  Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Illustrator: Clint Cearley 
Source: WOTC

Tuesday, April 23, 2013

Magic The Gathering Dragon's Maze Spoiler - Rakdos Drake


Magic The Gathering Dragon's Maze - Rakdos Drake 
Creature - Drake

Flying 
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it.  It can't block as long as it has a +1/+1 counter on it.)

Rakdos rioters paint their faces to resemble their drakes' bloodied muzzles. 

Illustrator: Karl Kopinski 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Pontiff of Blight


Magic The Gathering Dragon's Maze - Pontiff of Blight - Rare - #27/166 
Creature - Zombie Cleric 

Extort

Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.) 

Illustrator: Seb McKinnon
Source: WOTC

Pokemon Black & White Plasma Freeze Spoiler - Exeggcute


 Pokemon Black & White Plasma Freeze - Exeggcute - #4/116

Magic The Gathering Dragon's Maze Spoiler - Fatal Fumes


Magic The Gathering Dragon's Maze - Fatal Fumes - Common - #24/166 
Instant 

Target creature gets -4/-2 until end of turn. 

Travelers in the undercity dread the horrors and assassins of the Dimir, but nearly as many die from more mundane hazards. 

Illustrator: Kev Walker 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Murmuring Phantasm


Magic The Gathering Dragon's Maze - Murmuring Phantasm - Common - #15/166
Creature - Spirit 

Defender 

"The most insidious thing in the world is nonsense that sounds just plausible enough to listen to." —Lazav 

Illustrator: Peter Mohrbacher 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Crypt Incursion


Magic The Gathering Dragon's Maze - Crypt Incursion - Common - #23/166 
Instant 

Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way. 

The Golgari maze-runner Varolz hungers to prove his fortitude in battle, and his trail of victims feeds other hungers. 

Illustrator: Svetlin Vellinov 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Mindstatic


Magic The Gathering Dragon's Maze - Mindstatic - Common - #14/166 
Instant 

Counter target spell unless it's controller pays 6. 

"It's always satisfying to stymie the best efforts of a rival, but the reactions of the Gruul are particularly amusing." —Bori Andon, Izzet Blastseeker 

Illustrator: Johann Bodin 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Hidden Strings


Magic The Gathering Dragon's Maze - Hidden Strings - Common - #12/166 
Sorcery 

You may tap or untap target permanent, then you may tap or untap another target permanent 

Cipher  (Then you may exile this spell card encoded on a creature you control.  Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Illustrator: Daarken 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Steeple Roc



Magic The Gathering Dragon's Maze - Steeple Roc - Common - #8/166 
Creature - Bird  

Flying, first strike 

"Sometimes it forgets to loosen its grip before taking flight. I lost my roof that way." —Ecaban, Boros scout 

Illustrator: David Palumbo 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Vorel of the Hull Clade



Magic The Gathering Dragon's Maze - Vorel of the Hull Clade 
Legendary Creature - Human Merfolk

{G}{B}, {T}: For each counter on target artifact, creature, or land, put another of those counters on that permanent. "I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I've become and tell me Simic does not hold infinite possibility."

Illustrator: Mike Bierek
Source: WOTC

Monday, April 22, 2013

Magic The Gathering Dragon's Maze Spoiler - Riot Control


Magic The Gathering Dragon's Maze - Riot Control - Common - #6/166 
Instant 

You Gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn. 

"Ravnicans need order. If they don't have it, we shall bring it to them." —Isperia 

Illustrator: Slawomir Maniak 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Lyev Decree


Magic The Gathering Dragon's Maze - Lyev Decree - Common - #3/166 
Sorcery Common 

Detain up to two target creatures your opponent controls. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

The Azorius have so many codes and statutes that you're always in violation of one of them. 

Illustrator: Kev Walker 
Source: WOTC

Pokemon Black & White Plasma Freeze Spoiler - Chandelure


Pokemon Black & White Plasma Freeze - Chandelure - #16/116

Magic The Gathering Dragon's Maze Spoiler - Haazda Snare Squad


Magic The Gathering Dragon's Maze - Haazda Snare Squad - Common - #2/166 
Creature - Human Soldier 

Whenever Haazda Snare Squad attacks you may pay {W}. If you do, tap target creature an opponent controls. 

They've been probation officers, army grunts, bounty hunters—anything to make their district safer. 

Illustrator: David Palumbo 
Source: WOTC

Magic The Gathering Dragon's Maze Spoiler - Boros Mastiff


Magic The Gathering Dragon's Maze - Boros Mastiff - Common - #1/166 
Creature - Hound Common 

Battalion — Whenever Boros Mastiff and at least two other cretaures attack, Boros Mastiff gets lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Illustrator: Kev Walker 
Source:WOTC

Magic The Gathering Dragon's Maze Spoiler - Vorolz, the Scar-Striped


Magic The Gathering Dragon's Maze - Vorolz, the Scar-Striped 
Legendary Creature - Troll Warrior

Each creature card in you graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's potter on target creature.  Scavenge only a sorcery.)

Sacrifice another creature: Regenerate Valroz, the Scar-Striped. 

Illustrator: Adam Paquette
Source: WOTC